Main and Status Menus

Stated working on the main and status menus
Main Menu 1.0
Main Menu may change depending on what “Exploration System” I choose to go with.

Status Menu 1.0

This is a rough version of the status menu, thinking of re-arranging the placements of some of the boxes. As well as moving the portrait to the other side or using a dif version of the portrait, such as a column cut. Probably have to add that Confirm key opens the choice window to change that characters equipment or view his/her skills. I also feel that the top character sprite is not needed since it is also at the bottom.

I’ll see if I can get all of the menus working together this weekend and make a small video of it in action.

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